Added official support for Modke Mimic, a joystick device designed to be used alongside keyboard and mouse, introducing a hybrid input system;
Added default Modke Mimic configs for quick setup;
Added support for the Flydigi Vader 3 controller;
Added support for the Flydigi Direwolf controller.
Fixed issues
Improved stability and overall workflow when working with external devices via supported ESP32 adapters;
Improved the Wi-Fi setup flow for ESP32-S2/S3 adapters by adding system checks for Location services and Wi-Fi availability;
Fixed a rare issue with Xbox controller detection when used as part of composite devices (such as Razer analog keyboards and similar devices);
Improved compatibility of the 8BitDo Ultimate 2 Wireless Controller when connected via its native dongle (requires the latest firmware updates for both the controller and the dongle);
Fixed minor UI issues and random crashes to improve overall stability.
Improved compatibility with certain games, allowing them to launch without uninstalling reWASD. For conflict-prone titles, the reWASD app should be fully closed before starting the game.
Fixed issues
Fixed an issue where mappings applied to Send Input devices could react to both virtual and physical keyboard input, instead of only Send Input devices.
Added Emergency Disable Driver option to quickly turn off the driver in case of compatibility issues with certain games or apps (unavailable in the ARM version);
Improved overall driver stability and device detection.
Fixed issues
Fixed several minor issues affecting application performance and stability.
Meet the Quick Guide: a streamlined setup experience for easy onboarding of new users;
Run applications with just one button, meet the new reWASD mapping that allows launching apps;
Custom Crosshair Feature now includes a magnifier for better aiming and some minor GUI improvements;
Added support for Alpakka controller, but make sure it's in Xinput mode;
Added Flydigi Apex 4 support but only when connected via cable or the official dongle.
Fixed issues
Fixed an issue where Crosshair wouldn't display when applying a config if the notification option was disabled;
Fixed an issue where Custom Crosshair did not disappear after switching Shift layers if shift-layer change notifications were disabled;
Fixed an issue where Radial Menu layout did not update correctly after switching slots, displaying the previous slot's layout instead of the current one;
Fixed an issue where the Radial Menu overlay didn't appear when switching Shift layers with notifications disabled;
Fixed an issue when multiple ESP32 devices couldn't be connected simultaneously;
Fixed an issue where the left mouse button mapping unexpectedly released when pressing and releasing the right mouse button in certain configs;
Allowed remapping the XBOX button for ASUS ROG Ally/Ally X, but it requires remapping it in Armory Crate first to function;
Fixed an issue where Combo with Toggle enabled ignored key presses without a corresponding release;
Fixed an issue where a physical mouse remapped with a virtual stick caused unwanted stick drift;
Fixed an issue where Shift layers didn’t switch properly in device groups with 9 or more layers;
Resolved a UI freeze issue when opening Combo Editor with extremely long combos.
Meet the New Advanced Feature: Custom Crosshair for precise aiming;
Added support for Asus ROG Ally X, Flydigi Vader 4 Pro, and HORI Wireless HORIPAD for Steam;
Ultra Performance: virtual devices now support a 1000Hz reporting rate;
Remapping of the horizontal mouse scroll is now available;
Sign in to reWASD with Google Authentication.
Fixed issues
Fixed an issue where Toggle would not allow exiting the Radial Menu after grouping devices;
Resolved the issue with the Radial Menu closing immediately upon first use.
Fixed the issue where it returned to the previous slot after exiting the Radial Menu;
Fixed an issue where Xbox Series/One Controller vibration didn't work and required a restart;
Resolved an issue where gyro to virtual mouse/stick sensitivity doubled when switching from the Main to the Second Shift layer;
The Share button on Xbox Series controllers now works correctly when connected via dongle/cable;
An issue where sticks moved in jerks in the central zone when a virtual output gamepad was applied to a physical device or a virtual controller was created;
An issue where group virtual stick mappings on a physical gyro (in Gyro mode) didn't work directly on the physical gamepad without creating a virtual controller.